Hogar Noticias Director de juego de terror denuncia censura

Director de juego de terror denuncia censura

Jan 25,2025 Autor: Jacob

Resident Evil Director Thinks Game Censorship Sucks El próximo lanzamiento de octubre de Shadows of the Damned: Hella remasterizado ha reavivado las críticas del sistema de calificación de la edad de Cero de Japón, con los creadores del juego que expresan su decepción por la censura impuesta a la liberación japonesa. <

suda51 y shinji mikami condenn sombras de la censura

Cero se enfrenta a la reacción renovada

Resident Evil Director Thinks Game Censorship Sucks suda51 y Shinji Mikami, las mentes creativas detrás de Shadows of the Damned , han expresado su frustración con el tablero de calificación Cero de Japón. Su crítica proviene de la censura aplicada a la versión remasterizada de su juego para consolas japonesas. En una entrevista con GamesPark, criticaron abiertamente las políticas restrictivas de Cero y cuestionaron la lógica detrás de ellos.

suda51, conocido por su trabajo en killer7 y en la serie no más héroes , confirmó la necesidad de crear dos versiones del juego: una versión censurada para Japón y una versión sin censura para otras regiones. Destacó el aumento significativo en la carga de trabajo y el tiempo de desarrollo que esto requirió.

shinji mikami, reconocido por su trabajo en títulos maduros como Resident Evil , crisis de dino y dios manual , expresó su preocupación de que Cero no se sincronice sin sincronización con jugadores modernos. Argumentó que los no jugadores que imponen la censura evitan que los jugadores experimenten el contenido previsto del juego, a pesar de una audiencia clara para los títulos maduros.

El sistema de calificación de Cero, que abarca categorías como Cero D (17) y Cero Z (18), ha sido objeto de debate. El original de Mikami Resident Evil Director Thinks Game Censorship Sucks Resident Evil , un título de terror pionero, contenido gráfico presentado, una característica mantenida en el remake de 2015, que recibió una calificación Cero Z.

suda51 cuestionó la efectividad y el público objetivo de estas restricciones, afirmando que el proceso parece desconectado de los deseos de los jugadores. Hizo hincapié en la falta de claridad con respecto al propósito y los beneficiarios previstos de dicha censura.

Esta no es la primera instancia de Cero enfrentando críticas. En abril, Shaun Noguchi de EA Japón destacó las inconsistencias en las clasificaciones de Cero, citando la aprobación de

Blade estelar (Cero D) mientras rechazaba espacio muerto . Esta última controversia subraya aún más el debate en curso en torno a la censura del juego en Japón.

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