Home News Discover the Secrets of the Cell Garden in Freedom Wars Remastered

Discover the Secrets of the Cell Garden in Freedom Wars Remastered

Feb 23,2025 Author: Carter

Discover the Secrets of the Cell Garden in Freedom Wars Remastered

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Early in Freedom Wars Remastered's main storyline, you'll need to locate the Cell Garden within your Panopticon. This area provides a safer alternative to operations for resource farming. Multiple Cell Gardens exist throughout the game, accessed similarly regardless of your level. Here's how to find them and utilize their resource-gathering mechanics.

Where To Find Cell Garden Entrances in Freedom Wars Remastered

Mattias's request to investigate a ghost girl story initiates your search for the Cell Garden. Begin in Level 2's main cell block (2-A000). Locate a small, elevator-like room in the left corner. This isn't an elevator; interacting with it transports you to 2-E165 (Enzo's location).

From 2-E165, follow the right-hand wall to another small room containing a device leading to 2-G100. Repeat this process once more; the far room in 2-G100 houses the device that accesses the Cell Garden.

This path remains consistent across all levels. Acquiring the Quick-Travel Entitlement significantly reduces travel time. Post-main quest completion, access to any Cell Garden becomes unrestricted, though obtaining a specific Entitlement is recommended first.

Each device leading to the next area or the Cell Garden is clearly marked with a blue door icon.

How the Cell Garden Functions in Freedom Wars Remastered

The Cell Garden's function differs during the main story mission. Subsequent entries operate as follows:

  • A one-minute time limit applies before expulsion.
  • The room's layout changes each visit.
  • Eight resource orbs (small green spheres) are scattered throughout.

The Window on Liberty offers Entitlements to extend your Cell Garden time. Some layouts present puzzles, potentially increasing difficulty. The first upgrade, granting a two-minute limit, unlocks at CODE level 3.

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