El MCU ha experimentado cambios significativos desde Avengers: Endgame, sin un equipo de Avengers activo actualmente. Nuevos héroes están emergiendo para llenar los vacíos dejados por Iron Man y Capta
Autor: AnthonyLectura:1
Hoyoverse, Liu Wei, recientemente compartió el impacto de la retroalimentación negativa del jugador en el equipo de desarrollo de impacto de Genshin. Sus comentarios arrojan luz sobre un año desafiante para el juego y sus creadores.
Los desarrolladores de impacto de Genshin abrumados por la reacción negativa del ventilador
(c) SentientBamboo Liu Wei described the "anxiety and confusion" experienced by the Genshin Impact team due to intense criticism over the past year, particularly following the Lunar New Year 2024 updates. In a speech (translated by SentientBamboo on YouTube), he revealed the team felt "useless" amidst the overwhelmingly negative response.
This statement follows a series of controversies surrounding recent updates, including the 4.4 Lantern Rite event's underwhelming rewards (three intertwined fates) and the 4.5 Chronicled Banner's unpopular gacha mechanics. Comparisons to other HoYoverse titles like Honkai: Star Rail and Kuro Games' Wuthering Waves further fueled player dissatisfaction, with concerns raised about update frequency, gameplay mechanics, and character representation. Some players criticized the perceived "whitewashing" of characters inspired by real-world cultures.
While visibly emotional, Wei acknowledged player concerns, addressing accusations of arrogance. He emphasized the team's shared gamer identity and the need to filter constructive feedback from overwhelming negativity.
Despite the challenges, Wei expressed optimism, reaffirming the team's dedication to improvement and community engagement. He hopes for a collaborative future, moving past past difficulties to create a better player experience.
En otras noticias, se lanzó recientemente una vista previa para la región de Natlan, con su lanzamiento oficial programado para el 28 de agosto.