自《复仇者联盟:终局之战》以来,MCU发生了重大变化,目前没有活跃的复仇者团队。新兴英雄正在填补钢铁侠和美国队长留下的空缺,但完整的复仇者重聚仍需等待。即使是《美国队长:勇敢新世界》也未能让地球上最强大的英雄们重新集结。直到第六阶段结束,2026年的《复仇者联盟:末日》和2027年的《复仇者联盟:秘密战争》,我们才会见证地球上最强大英雄的回归。谁将挺身而出?以下是第六阶段可能的阵容一览。MCU新复
作者: Anthony阅读:1
Hoyoverse的总裁Liu Wei最近分享了负面球员反馈对Genshin Impact Development团队的影响。他的评论揭示了游戏及其创作者的挑战性一年。
Genshin撞击开发人员被负面风扇反应不堪重负
(c) SentientBamboo Liu Wei described the "anxiety and confusion" experienced by the Genshin Impact team due to intense criticism over the past year, particularly following the Lunar New Year 2024 updates. In a speech (translated by SentientBamboo on YouTube), he revealed the team felt "useless" amidst the overwhelmingly negative response.
This statement follows a series of controversies surrounding recent updates, including the 4.4 Lantern Rite event's underwhelming rewards (three intertwined fates) and the 4.5 Chronicled Banner's unpopular gacha mechanics. Comparisons to other HoYoverse titles like Honkai: Star Rail and Kuro Games' Wuthering Waves further fueled player dissatisfaction, with concerns raised about update frequency, gameplay mechanics, and character representation. Some players criticized the perceived "whitewashing" of characters inspired by real-world cultures.
While visibly emotional, Wei acknowledged player concerns, addressing accusations of arrogance. He emphasized the team's shared gamer identity and the need to filter constructive feedback from overwhelming negativity.
Despite the challenges, Wei expressed optimism, reaffirming the team's dedication to improvement and community engagement. He hopes for a collaborative future, moving past past difficulties to create a better player experience.
在其他新闻中,最近发布了Natlan地区的预览,其正式发布定于8月28日。
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