Hoyoverse的总裁Liu Wei最近分享了负面球员反馈对Genshin Impact Development团队的影响。他的评论揭示了游戏及其创作者的挑战性一年。
Genshin撞击开发人员被负面风扇反应不堪重负
团队致力于改进和社区参与
(c) SentientBamboo Liu Wei described the "anxiety and confusion" experienced by the Genshin Impact team due to intense criticism over the past year, particularly following the Lunar New Year 2024 updates. In a speech (translated by SentientBamboo on YouTube), he revealed the team felt "useless" amidst the overwhelmingly negative response.
This statement follows a series of controversies surrounding recent updates, including the 4.4 Lantern Rite event's underwhelming rewards (three intertwined fates) and the 4.5 Chronicled Banner's unpopular gacha mechanics. Comparisons to other HoYoverse titles like Honkai: Star Rail and Kuro Games' Wuthering Waves further fueled player dissatisfaction, with concerns raised about update frequency, gameplay mechanics, and character representation. Some players criticized the perceived "whitewashing" of characters inspired by real-world cultures.
While visibly emotional, Wei acknowledged player concerns, addressing accusations of arrogance. He emphasized the team's shared gamer identity and the need to filter constructive feedback from overwhelming negativity.
Despite the challenges, Wei expressed optimism, reaffirming the team's dedication to improvement and community engagement. He hopes for a collaborative future, moving past past difficulties to create a better player experience.
在其他新闻中,最近发布了Natlan地区的预览,其正式发布定于8月28日。 