*Infinity Nikki* has officially launched on Steam, marking a significant milestone as it exits its months-long exclusivity on the Epic Game Store. However, what was expected to be a celebratory moment quickly turned into a whirlwind of controversy and frustration following the release of its multiplayer-focused 1.5 update.
Developed by Infold Games, *Infinity Nikki* is a fashion-forward adventure that has captivated fans with its vibrant aesthetics and engaging dress-up mechanics. Unfortunately, the transition to Steam has been anything but smooth, plagued by technical issues, questionable design decisions, and rising monetization concerns. While the developers have publicly apologized and pledged compensation for affected players, the community remains divided, and tensions continue to rise.
> Me after waiting for the update to come out, only to see the state of things…
by u/Incho37 in InfinityNikki
Many PC players were excited about the Steam launch, only to be met with crashes, performance instability, and unexpected gameplay changes. These technical hurdles are not uncommon for newly launched titles, but the situation worsened when players discovered new outfit sets requiring an unusually high number of pieces—11 each—for full completion. This includes the latest five-star outfits, *Snowbound Ballad* and *Undying Ember*, which demand significantly more resources (up to 220 pulls) than previous releases. The sudden increase has sparked widespread concern over future content scaling and pay-to-win tendencies.
Infolding the growing backlash, the studio extended the *Crown of Miraland: Peak Arena* event from two to three weeks, further confusing players who were already struggling with game stability and resource management. Meanwhile, Chinese players took to social media platform RedNote to voice their dissatisfaction, turning the issue into a global movement. Many are now urging others to boycott *Infinity Nikki* on Steam, leave negative reviews, and uninstall the game across all platforms until their demands are addressed.
A growing number of players are choosing to withhold in-game spending as a form of protest. As noted by Reddit user kiaxxl, delaying gacha pulls during the early days of a new content drop sends a clear message to developers regarding player expectations. In gacha games, early revenue metrics heavily influence developer decisions, making this a strategic move by the community to push for more balanced systems.
The backlash has led to a “Mixed” rating on Steam, with many users leaving critical reviews warning potential newcomers to avoid the game until major changes are made. Infold Games eventually responded with an official apology letter, acknowledging the instability and promising improvements in transparency and communication moving forward.
As part of the resolution, Infold announced several adjustments, including reverting the Mira Crown end date to May 16 and launching the next season on the same day. Affected players will also receive compensation: 10 Revelation Crystals, 10 Resonance Crystals, and 1,200 Diamonds. While these measures offer some relief, they fall short of addressing the broader concerns surrounding outfit complexity and pull requirements.
Despite the partial concessions, many players remain skeptical. The decision to retain 11-piece outfit sets continues to raise eyebrows, with fears that future updates may follow the same trend. As voiced by Reddit user EdensAsmr, accepting this standard could lead to increasingly demanding gacha cycles, forcing players to save even more just to keep up with each patch.
Fans of *Infinity Nikki* are encouraged to stay engaged and maintain pressure on the development team. With the 1.5 Bubble Season live, players can enjoy a range of new features, including free gacha pulls and redeemable codes offering additional rewards such as Resonance Crystals and Diamonds. Those exploring the new *Sea of Stars* region can utilize the [ttpp] for real-time progress tracking and checklist-based completion guides.