Home News "Schedule I Update 0.3.4: Adds Pawn Shop, Fancy Stuff, and More"

"Schedule I Update 0.3.4: Adds Pawn Shop, Fancy Stuff, and More"

May 13,2025 Author: George

Schedule I developer Tyler has released the highly anticipated 0.3.4 update for all players, following a brief testing period. The update, detailed in the Steam patch notes, brings significant new content to the viral hit drug dealer simulator, which has taken the gaming world by storm.

Launched in early access on Steam on March 24, Schedule I quickly became a top-selling game, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. The game's success is attributed to its engaging gameplay, where players start as small-time dealers and rise to become kingpins in the gritty city of Hyland Point. The game's popularity has soared across social media, Twitch, and YouTube, drawing in a massive player base.

In a Steam post, Tyler apologized for the delay in the update's release, explaining, "I'm still ironing out the update/testing process." He reassured players that future updates would be smoother and more timely, with larger monthly updates starting next month.

The 0.3.4 update introduces a range of new features, including a functional pawn shop and boutique store, along with various wall decorations. Players can now sell items to Mick at the pawn shop, enhancing the game's economy. New decorative items like wooden and metal signs, wall-mounted shelves, safes, and various lamps add to the game's immersive environment. Additionally, new items such as Ol' Man Jimmy's Whiskey, Château La Peepee, Brut du Gloop, and various watches and chains have been added, with some items set to become functional in future updates.

Tyler also outlined his focus on addressing remaining bugs, prioritizing issues such as employee consistency, save game integrity, and multiplayer connectivity. He mentioned collaborating with Valve to improve the save file format, ensuring better compatibility with Steam Cloud saves and reducing corruption risks. Tyler's goal is to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.

For those looking to dive deeper into Schedule I, IGN's Schedule I guide offers comprehensive insights into mixing recipes, creating new blends for maximum profit, accessing console commands, and engaging in multiplayer co-op to conquer Hyland Point with friends.

Play**Schedule I version 0.3.4 patch notes:** -----------------------------------------

Additions

  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
  • Added wooden sign.
  • Added metal sign.
  • Added wall-mounted shelf.
  • Added safe.
  • Added antique wall lamp.
  • Added modern wall lamp.
  • Added grandfather clock.
  • Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
  • Added Château La Peepee.
  • Added Brut du Gloop.
  • Added silver watch.
  • Added gold watch.
  • Added silver chain.
  • Added gold chain.
  • Added gold bar.
  • Added 6 different paintings for you to collect.
  • Added toilet (pre-owned).
  • Added golden toilet.

Tweaks/Improvements

  • Improved the counteroffer product selection interface.
  • Improved phrasing for customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Added some extra null checks and validity checks.
  • Supplier meeting icons in the map app now include the supplier's name.
  • Removed the cooldown timer for requesting a meeting with a supplier.
  • Time skips (e.g., sleeping) now affect the supplier meeting countdown.

Bug fixes

  • Fixed delivery destination dropdown overflowing outside of phone screen.
  • Fixed player lists sometimes not clearing properly when exiting to menu.
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
  • Fixed a bug where item slot filters could be bypassed by swapping items.
Play

Developed and published by TVGS, an Australian indie developer led by Tyler, Schedule I's explosive launch has been described as "amazing but pretty overwhelming." In a Reddit post, Tyler expressed his surprise at the game's reception, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

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