ニュース BioWare Shiftsは、質量効果5に焦点を当てています

BioWare Shiftsは、質量効果5に焦点を当てています

Feb 21,2025 著者: Elijah

EAはBiowareを再構築し、次のMass Effectゲームのみに焦点を当てています

Electronic Arts(EA)は、Dragon AgeとMass Effectフランチャイズの背後にあるスタジオであるBiowareの再編を発表しました。再編には、多くの開発者を他のEAプロジェクトに再配置し、今後のMass Effectゲームに残りのすべてのリソースを集中させることが含まれます。

ブログの投稿で、BioWareのゼネラルマネージャーであるGary McKayは、スタジオが主要な開発サイクル間の時間を使用して「Biowareでの作業方法を再考する」と説明しました。彼は、Mass Effectプロジェクトには現在、完全なスタジオのサポートは必要ないと述べ、多くの従業員はEA内の他の適切な役割にうまく移行されていると述べました。

EAは特定の数字を開示していませんが、一部のドラゴンエイジチームメンバーが手放されており、社内の他の職に応募するオプションがあることが理解されています。これは、2023年の以前のレイオフと、Corinne Busche監督の最近の発表を含むいくつかの有名な出発に続きます。

EAの声明は、BiowareがMass Effect Projectの現在の開発段階に適切な人員配置を持っていることを強調しています。同社の広報担当者は、スタジオの焦点がドラゴンエイジからマス効果に移行したことを明らかにしました。 4年前に発表された新しいMass Effectゲームは、開発の初期段階にとどまっています。 Biowareの現在の戦略は、単一のゲーム開発に優先順位を付けることです。これは、 Dragon Age:The VeilGuard の完了を支援した後、Mass Effectに以前にプロジェクトに戻ったことに取り組んでいた開発者の一部です。ベテランの開発者であるマイク・ギャンブル、プレストン・ワタマニウク、デレク・ワッツ、パリッシュ・レイがマス・エフェクトの開発をリードしています。

この再編は、EAの最近の発表に続きます。 Dragon Age:The VeilGuard は、プレイヤーのターゲットを約50%逃し、会計年度のガイダンスの低下に貢献しています。 EAの第3四半期の収益コールは2月4日に予定されています。

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