
The Last of Us Part II Remastered's PC release on April 3rd, 2025, necessitates a PlayStation Network (PSN) account, sparking controversy among potential players. This requirement, also present in previous PC ports of PlayStation exclusives, forces users to create or link a PSN account to play, a move met with past backlash.
While Sony's decision to bring the acclaimed sequel to PC is welcomed, the PSN mandate is a significant drawback. The official Steam page clearly states this requirement, allowing players to link existing PSN accounts. However, this detail is easily overlooked and has drawn criticism, notably resulting in Sony's reversal of a similar requirement for Helldivers 2 last year due to strong negative feedback.
While a PSN account is understandable for games with multiplayer components or PlayStation overlays (like Ghost of Tsushima), its necessity for the single-player Last of Us Part II is questionable. This likely aims to encourage PSN adoption among PC gamers, a business strategy that clashes with past player reactions.
Although a basic PSN account is free, the added step of account creation or linking is inconvenient. Furthermore, PSN's global availability is limited, potentially excluding some players. This restriction contradicts the Last of Us franchise's reputation for accessibility, potentially alienating a segment of the fanbase.