Capcom recently shared a pre-release community update video for Monster Hunter Wilds, covering console specifications, weapon adjustments, and more. Let's dive into the details, including whether your system can handle the game.
Monster Hunter Wilds: Lower Minimum PC Specs on the Horizon
Console Performance Goals Unveiled
A PS5 Pro patch is confirmed for launch day next year. During a December 19th community update, Monster Hunter Wilds staff, including director Yuya Tokuda, discussed post-Open Beta Test (OBT) improvements.
Target console performance was revealed: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K/30fps) and "Prioritize Framerate" (1080p/60fps) modes. Xbox Series S will run natively at 1080p/30fps. A rendering bug in the framerate mode has been squashed, resulting in noticeable performance gains.
PS5 Pro details remain scarce beyond enhanced visuals and day-one availability.
PC performance will vary based on hardware and settings. While initial specs were previously announced, Capcom is actively working to reduce minimum requirements for broader accessibility. Specifics will be shared closer to release. A PC benchmark tool is also under consideration.
Potential for a Second Open Beta Test
A second open beta test is being considered, primarily to give those who missed the first a chance to play. However, changes discussed in the recent stream won't be included in this potential beta and will only be in the full release.
The livestream also covered adjustments to hitstop and sound effects for increased impact, friendly fire mitigation, and weapon refinements, particularly for the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.