
Rocksteady Studios, renowned for the acclaimed Batman: Arkham series, has experienced further layoffs following the disappointing performance of Suicide Squad: Kill the Justice League. The game's underperformance, reported in February as falling short of sales projections, initially resulted in a significant reduction of its QA team in September – approximately half its workforce.
This latest round of job cuts, reported by Eurogamer, extends beyond QA, impacting Rocksteady's programming and art departments. Several affected employees, remaining anonymous to protect their prospects, confirmed their dismissals. Warner Bros. has yet to publicly address these recent layoffs, mirroring their silence on the September cuts.
The financial strain of Suicide Squad: Kill the Justice League affected more than just Rocksteady. WB Games Montreal, the studio behind Gotham Knights, also announced layoffs in December, many reportedly from the QA team supporting Suicide Squad's post-launch content. The final DLC, adding Deathstroke as a playable character, launched December 10th. With one last update planned for later this month, the future of Rocksteady remains uncertain following this project's perceived failure. The game's underperformance casts a shadow on Rocksteady's otherwise impressive track record of critically acclaimed DC titles.
Key Points:
- Substantial Layoffs: Rocksteady has faced multiple rounds of layoffs, impacting QA, programming, and art teams.
- Poor Sales: Suicide Squad: Kill the Justice League's underperformance is cited as the primary cause.
- WB Games Montreal Impact: Layoffs also occurred at WB Games Montreal, partly due to their support of Suicide Squad's DLC.
- Uncertain Future: Rocksteady's future projects and direction remain unclear following the game's release.