
World of Warcraft Patch 11.1: Hunter Class Overhaul
Patch 11.1 of World of Warcraft introduces significant changes to the Hunter class, impacting pet management, specializations, and core abilities. Key updates include:
-
Pet Specialization Changes: Hunters can now alter their pet's specialization (Cunning, Ferocity, or Tenacity) at the stables, offering greater flexibility in companion customization. This affects all pets, including event-acquired ones like the Dreaming Festive Reindeer.
-
Beast Mastery Overhaul: Beast Mastery Hunters gain the option to utilize a single, more powerful pet instead of two, increasing both damage and pet size.
-
Marksmanship Transformation: Marksmanship Hunters undergo a complete rework, losing their pet entirely. They gain a Spotting Eagle companion that marks targets for increased damage, emphasizing a sharpshooter playstyle. This change has sparked mixed reactions within the community.
-
Pack Leader Talent Revamp: The Pack Leader talent is redesigned, summoning a bear, boar, and wyvern simultaneously. This fixed composition replaces the previous player choice, causing some player discontent.
-
Undermine and the Liberation of Undermine Raid: Patch 11.1 introduces the Undermine storyline continuation, culminating in a raid against Chrome King Gallywix.
Detailed Class Changes:
The patch notes detail extensive alterations to Hunter abilities across all specializations:
-
General Hunter Changes: Numerous abilities like Kindling Flare, Territorial Instincts, Wilderness Medicine, and No Hard Feelings receive adjustments. Eyes of the Beast and Eagle Eye are specialization-restricted. Freezing Trap's mechanics are modified. Marksmanship-specific tooltips are updated for clarity.
-
Hunter Hero Talents: The Pack Leader talent tree is completely overhauled, introducing new talents like Howl of the Pack Leader, and removing others such as Beast of Opportunity and Scattered Prey. Significant changes also affect the Dark Ranger and Sentinel talent trees.
-
Beast Mastery Specific Changes: New talents like Dire Cleave, Poisoned Barbs, and Solitary Companion are added. Existing abilities such as Stomp, Serpent Sting, and Barrage are rebalanced.
-
Marksmanship Specific Changes: The removal of the pet is central to the Marksmanship changes. New abilities like Harrier's Cry, Manhunter, and Eyes in the Sky are introduced, alongside a revised talent tree focusing on sharpshooting mechanics. Many talents are replaced or reworked, reflecting the shift away from pet-centric gameplay.
-
Survival Specific Changes: Survival Hunters see adjustments to talents, with Frenzy Strikes and Merciless Blow being modified. The choice between Flanking Strike and Butchery is now presented as a mutually exclusive talent selection.
Player Versus Player (PvP) Changes:
PvP-specific talents are added or removed for each specialization, further refining the balance and gameplay experience in PvP environments.
PTR Feedback:
Blizzard emphasizes that these changes are subject to alteration based on player feedback during the Public Test Realm (PTR) phase early next year. Hunters are encouraged to provide thorough feedback to shape the final implementation of these changes in Patch 11.1.