Home News Black Ops 6 Patches Unplayable Zombies Update

Black Ops 6 Patches Unplayable Zombies Update

Jan 27,2025 Author: Anthony

Black Ops 6 Patches Unplayable Zombies Update

This update addresses player feedback and implements several changes and bug fixes across various game modes in Call of Duty: Black Ops 6. Key changes include:

  • Reversal of Directed Mode Spawn Delay: Following community feedback, Treyarch has reverted the controversial change to the zombie spawn delay in Zombies Directed Mode. The delay is now back to approximately 20 seconds after five looped rounds, restoring the previously enjoyed gameplay experience.

  • Citadelle des Morts Map Fixes: Several bugs and glitches on the Citadelle des Morts Zombies map have been addressed. These fixes improve quest progression, resolve visual effects issues, and eliminate crashing problems associated with the Void Sheath Augment and Aether Shroud.

  • Shadow Rift Ammo Mod Buffs: The Shadow Rift Ammo Mod received significant buffs, increasing activation rates for normal, special, and elite enemies (with Big Game Augment). The cooldown timer has also been reduced by 25%, enhancing its overall effectiveness.

  • Global Improvements: The update includes fixes for various issues across the game, including visual problems with Maya's "Joyride" Operator Skin, UI glitches in the Events tab, and audio problems with in-game event milestone banners.

  • Multiplayer Enhancements: The XP awarded for match bonuses in Red Light, Green Light mode has been increased. General stability improvements have also been implemented.

  • Limited Time Mode (LTM) Adjustments: The Dead Light, Green Light LTM now includes Liberty Falls as a selectable map and has increased the round cap to 20 before Exfil.

Upcoming Changes:

Further bug fixes and adjustments are planned for the Black Ops 6 Season 2 update launching on January 28th. This includes resolving the Vermin double-attack bug and enabling the safe use of the Shock Charge tactic in Terminus.

Call of Duty Black Ops 6 January 9 Update Patch Notes Summary:

Global:

  • Characters: Resolved the invisibility issue with Maya's "Joyride" skin beyond 70 meters.
  • UI: Fixed visual problems within the Events tab.
  • Audio: Resolved missing audio for in-game event milestone banners.

Multiplayer:

  • Modes (Red Light, Green Light): Increased XP rewards from match bonuses.
  • Stability: Implemented various stability fixes.

Zombies:

  • Maps (Citadelle des Morts): Addressed crashes related to Void Sheath Augment and Elemental Swords; fixed visual effect issues; corrected guidance issues in Directed Mode related to stamps and quest progression.
  • Modes (Directed Mode): Reverted the extended time between rounds and zombie spawn delay after five looped rounds.
  • Ammo Mods (Shadow Rift): Increased activation rates and reduced cooldown timer. (Specific percentage increases detailed above).
  • LTM (Dead Light, Green Light): Added Liberty Falls map and increased the round cap to 20.
  • Stability: Implemented various stability fixes.

The developers emphasize their commitment to creating a fun and rewarding Zombies experience, highlighting their responsiveness to player feedback in addressing these issues.

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