
As fans eagerly await the release of *DOOM: The Dark Ages*, many are revisiting the classic *DOOM* and *DOOM 2* games. The developers have not only resumed their work but have also rolled out a significant update for the *DOOM + DOOM 2* compilation, enhancing the technical aspects of these iconic titles.
The update introduces robust support for multiplayer modifications, ensuring compatibility with mods created using Vanilla DOOM, DeHackEd, MBF21, or BOOM. This means all players can now pick up items during cooperative play, enhancing the team experience. Additionally, an observer mode has been added, allowing players to watch the action while waiting to be revived in co-op sessions. The multiplayer network code has been optimized for smoother gameplay, and the mod loader now supports over 100 mods, giving players more flexibility in customizing their experience.
Looking ahead to *DOOM: The Dark Ages*, the developers are focusing on accessibility and customization. Players will have the option to adjust the aggression levels of demons through the game settings, tailoring the experience to their preference. Executive producer Marty Stratton emphasized that the goal is to make the game as accessible as possible, offering more customization options than any previous id Software project.
In *DOOM: The Dark Ages*, players can modify various elements such as enemy damage, difficulty, projectile speed, the amount of damage they take, game tempo, aggression levels, and parry timing. Stratton also confirmed that understanding the narratives of *DOOM: The Dark Ages* and *DOOM: Eternal* does not require prior knowledge of either game, ensuring that new players can jump right into the action without feeling lost.