Josef Fares, the creative force behind Hazelight Studios and the acclaimed cooperative adventure Split Fiction, recently addressed fan questions and criticisms surrounding his work. One fan accused him of previously declaring the death of single-player games, a claim Fares vehemently denied. He pointed to Brothers: A Tale of Two Sons (2013), a critically acclaimed single-player title from Hazelight, as evidence to the contrary.
Image: comicbook.com
While Hazelight is renowned for its cooperative games, Fares clarified that a future single-player title isn't out of the question. "We’re not excluding it," he stated, emphasizing the studio's willingness to explore diverse gameplay styles.
Fares also addressed criticism regarding Split Fiction's two female protagonists. Some questioned whether this choice was a deliberate feminist statement or part of a broader agenda. Fares countered this by highlighting the diverse pairings in Hazelight's previous games: two brothers in Brothers: A Tale of Two Sons, two men in A Way Out, and a male-female duo in It Takes Two. While these precedents existed, the choice of two female leads in Split Fiction sparked unusual controversy.
He explained that the characters were inspired by his daughters, emphasizing that strong storytelling and well-developed personalities are his priorities, not the characters' gender. "I don’t care what’s between someone’s legs—it’s about crafting great characters," Fares stated.
Released on March 6th, Split Fiction has received widespread critical acclaim for its innovative gameplay and diverse scenarios. System requirements were released beforehand, ensuring players could easily determine if their systems met the minimum specifications.