SAG-AFTRA's Strike Against Major Video Game Companies: A Fight for AI Protections
SAG-AFTRA, the actors' and broadcasters' union, initiated a strike against prominent video game companies, including Activision and Electronic Arts, on July 26th. This action, following prolonged negotiations, centers on concerns about the ethical use of artificial intelligence (AI) and fair compensation for performers.
The core dispute revolves around the unregulated use of AI in video game production. While not inherently opposed to AI technology, SAG-AFTRA members express serious apprehension about its potential to replace human actors. Key concerns include the unauthorized replication of actors' voices and likenesses using AI, and the displacement of actors, particularly those in smaller roles, which often serve as crucial stepping stones for aspiring performers. The union also highlights ethical dilemmas arising from AI-generated content that may not reflect the actors' values or intentions.
To address the challenges presented by AI and other industry issues, SAG-AFTRA has implemented new agreements. The Tiered-Budget Independent Interactive Media Agreement (I-IMA) offers a flexible framework for smaller-budget projects, categorizing them into four tiers based on production budget ($250,000 - $30 million), each with adjusted rates and terms. This agreement, developed in February, includes AI protections initially rejected by the video game industry bargaining group. A significant development was a January side deal with AI voice company Replica Studios, granting union actors control over the creation and licensing of their digital voice replicas, including the right to opt out of perpetual use.
Further temporary solutions are offered through the Interim Interactive Media Agreement and the Interim Interactive Localization Agreement. These agreements address various aspects, including compensation, AI usage stipulations, rest periods, and health & retirement benefits. Crucially, these agreements exclude expansion packs and downloadable content released post-launch, providing a pathway for continued work on certain projects during the strike.
Negotiations, initiated in October 2022, culminated in a near-unanimous (98.32%) strike authorization vote by SAG-AFTRA members on September 24, 2023. Despite progress on some issues, the lack of enforceable AI protections remains the primary obstacle. Union leadership emphasizes the significant profits of the video game industry and the indispensable contributions of its members. The union's unwavering stance reflects a commitment to securing fair treatment and robust AI safeguards for its actors in this rapidly evolving industry landscape.