ニュース RepantazioとPersonaのメニューはめちゃくちゃスタイリッシュです。しかし、「やるのが迷惑」

RepantazioとPersonaのメニューはめちゃくちゃスタイリッシュです。しかし、「やるのが迷惑」

Feb 11,2025 著者: Joshua

repantazioとペルソナの見事でありながら退屈なメニュー

ReFantazio's and Persona's Menus Are Insanely Stylish. But Also

ペルソナシリーズディレクターのカツラハシノは最近、シリーズの象徴的で視覚的に印象的なメニューの作成の背後にある驚くほど挑戦的なプロセスを明らかにしました。 プレイヤーはスタイリッシュなデザインを称賛しているが、橋は関係する努力が見かけよりもかなり要求が厳しいことを告白した。

ペルソナメニューコーンラム

ReFantazio's and Persona's Menus Are Insanely Stylish. But Also

The Vergeのインタビューで、Hashinoは、よりシンプルで実用的なUIデザインを利用する多くのゲームとは異なり、ペルソナシリーズはすべての画面にユニークでカスタム設計されたメニューを採用していると説明しました。 視覚的な詳細へのこの献身は、シリーズの署名美学をもたらし、重要な開発ハードルを示しています。 彼は、この綿密なアプローチは「本当に迷惑な」ものであり、かなりの開発時間を消費していると述べました。 たとえば、ペルソナ5の最初のメニューには、視覚的魅力と使いやすさの両方に広範な改訂が必要でした。

愛の労働(および欲求不満)

ReFantazio's and Persona's Menus Are Insanely Stylish. But Also これらの骨の折れるように作られたメニューの影響は否定できません。 ペルソナ5とメタファーの両方:リファンタジオショーケース各ゲームのアイデンティティに不可欠な視覚的に異なるUIS。 視覚的な一貫性へのこのコミットメントは、ゲーム内のショップからパーティーメニューまで、すべての要素にまで及び、かなりのリソースと時間を要求します。 Hashinoは、各メニューが本質的に別のプログラムとして実行され、個々の設計と実装が必要であることを説明することで複雑さを強調しました。

スタイリッシュなUIデザインの遺産

この視覚的卓越性の追求は、機能性と美学とのバランスのとれた行為であり、ペルソナ3以来、ペルソナシリーズの決定的な特徴であり、ペルソナ5の高度に洗練されたUIに至ります。このデザインの哲学は、スタイルを高ファンタジーの設定に適応させます。 このプロセスは「迷惑」かもしれませんが、驚くべき結果はファンから紛れもなく高く評価されています。 ReFantazio's and Persona's Menus Are Insanely Stylish. But Also メタファー:Repantazioは、PC、PS4、PS5、およびXboxシリーズX | sの10月11日に発売されます。予約注文が開いています。

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