In recent weeks, a previously little-known manga has captured widespread attention in Japan and beyond. In “The Future I Saw,” author Ryo Tatsuki predicts a catastrophic natural disaster will strike J
Author: PatrickReading:2
Marvel Rivals, the purported "Overwatch killer," has enjoyed a remarkably successful Steam launch, boasting a peak concurrent player count exceeding 444,000 on its first day – a number rivaling the population of Miami. However, this success isn't without its caveats.
A significant player concern centers around hit registration inconsistencies. Reddit discussions highlight demonstrable issues with hitboxes – the invisible collision geometry within the game. Videos show Spider-Man landing hits on Luna Snow from improbable distances, and other instances of seemingly missed shots registering as hits. While lag compensation is a suspected factor, many believe the core problem stems from flawed hitbox design. Professional players have even demonstrated a consistent bias: aiming slightly right of the crosshair consistently results in hits, while aiming left often fails. This points to a more widespread hitbox malfunction across multiple characters.
Despite these hitbox issues, the game's reception has been largely positive. Many players praise Marvel Rivals for its engaging gameplay and fair monetization model. A key differentiator is the non-expiring nature of battle passes, eliminating the pressure-cooker environment often associated with similar games. This feature alone is likely contributing significantly to the game's positive player perception, even with optimization challenges (reported frame rate drops on cards like the Nvidia GeForce 3050). Overall, while optimization needs addressing, Marvel Rivals seems to be delivering on its promise of fun and value for money.