Mountaintop Studios, the developers behind the newly released FPS title Spectre Divide, have announced significant price reductions for in-game skins and bundles following immediate player backlash. This adjustment, implemented mere hours after launch, addresses widespread criticism concerning the initial pricing structure.
Price Cuts and Refunds
Game director Lee Horn revealed a price decrease ranging from 17% to 25% across various in-game items. The studio's statement acknowledged player feedback, stating, "We've heard your feedback and we're making changes. Weapons & Outfits will be permanently decreasing in price by 17-25%. Players who purchased store items before the change will get a 30% SP [in-game currency] refund." This refund will be rounded up to the nearest 100 SP.
Importantly, the price adjustments exclude Starter packs, Sponsorships, and Endorsement upgrades. Mountaintop Studios clarified that these packs will remain at their original price, but players who purchased these alongside Founder's or Supporter packs will receive the additional SP refund credited to their accounts.
Mixed Reactions and Steam Reviews
Despite the price reduction, player reactions remain divided, mirroring the game's current "Mixed" rating on Steam (49% Negative at the time of writing). While some appreciate the developer's responsiveness, others criticize the reactive nature of the price adjustment and express concerns about the game's long-term viability in a competitive free-to-play market. Social media comments highlight both positive ("Def not enough but it’s a start!") and negative ("You needed to do that beforehand...") sentiments. Suggestions for further improvements, such as the ability to purchase individual items from bundles, have also been voiced. The initial controversy, marked by negative review bombing on Steam, underscores the impact of pricing on player perception and engagement.