Helldivers 2's phenomenal success has reached new heights, securing two BAFTA Game Awards for Best Multiplayer and Best Music out of five nominations. This marks a triumphant close to a stellar awards season for the Swedish developer Arrowhead, capping off an extraordinary year.
It's worth recalling that Helldivers 2 shattered records as the fastest-selling PlayStation Studios game ever, with an impressive 12 million copies sold within just 12 weeks. This milestone is unlikely to be surpassed by any other first-party Sony-developed title. However, the journey since its explosive launch has been filled with significant events, including a reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often at odds with the game itself over adjustments to gameplay mechanics.
Throughout these challenges, Arrowhead has grappled with managing a larger and more diverse player base than ever before. Now, 14 months after Helldivers 2's release on PC and PlayStation 5, the question arises: how does Arrowhead look back on this journey? Have they mastered the demanding landscape of live-service gaming? And following their collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?
IGN had the opportunity to discuss these topics and more with Alex Bolle, the production director of Helldivers 2, to gain deeper insights into Arrowhead's reflections and future plans.