Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to expedite this process.
Addressing Slow Shader Compilation in Marvel Rivals

Game loading times can vary, especially online titles. However, Marvel Rivals PC players report significant delays (several minutes) during shader compilation. Shaders are crucial programs managing lighting and color in 3D environments. Incorrect shader installation can lead to various issues. While the problem might not stem from user error, a community-discovered workaround exists.
A solution posted on the Marvel Rivals subreddit suggests adjusting Nvidia control panel settings:
- Access your Nvidia Control Panel.
- Locate the global settings.
- Adjust the Shader Cache Size to a value less than or equal to your VRAM. (Options are typically limited to 5GB, 10GB, and 100GB; select the closest option to your VRAM.)
This method reportedly reduces shader compilation time to seconds and resolves "Out of VRAM memory" errors.
While a permanent fix from NetEase Games is pending, this workaround offers a practical solution to avoid lengthy loading times. Until an official patch arrives, consider implementing this adjustment.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.