Home News 2XKO Alpha Playtest Feedback Taken into Serious Consideration

2XKO Alpha Playtest Feedback Taken into Serious Consideration

Mar 01,2025 Author: Joshua

2XKO Alpha Playtest: Addressing Player Feedback and Refining Gameplay

2XKO Alpha Playtest Feedback Taken into Serious Consideration

The 2XKO Alpha Lab Playtest, despite running only four days, has generated significant player feedback. This article details 2XKO's plans to incorporate this feedback and improve the game.

Addressing Combo Concerns and Tutorial Improvements

2XKO's director, Shaun Rivera, via Twitter (X), announced adjustments based on playtester feedback. The League of Legends-based game attracted a large player base, resulting in numerous online discussions and clips showcasing powerful, potentially unfair combos.

Rivera acknowledged the "really creative" combos, but noted that excessively long, one-sided combos are undesirable. A key change will address "Touch of Death" (TOD) combos, aiming to reduce their frequency while maintaining the game's fast-paced nature. While some TODs were anticipated, the developers are analyzing data to ensure they remain exceptional outcomes requiring significant skill.

2XKO Alpha Playtest Feedback Taken into Serious Consideration

The tutorial mode has also received criticism. While the game is considered easy to learn, mastering its complexities proves challenging, especially without skill-based matchmaking in the alpha. Professional player Christopher "NYChrisG" described 2XKO as potentially niche due to its complex six-button system and intricate gameplay, comparing it to titles like Marvel vs. Capcom: Infinite.

Rivera confirmed plans for significant tutorial improvements, responding to player suggestions on Reddit for a more structured tutorial akin to Guilty Gear Strive or Street Fighter 6, including advanced training beyond basic combos and explanations of complex mechanics.

Maintaining Enthusiasm Despite Feedback

2XKO Alpha Playtest Feedback Taken into Serious Consideration

Despite the criticisms, 2XKO has garnered significant positive attention. Professional player William "Leffen" Hjelte streamed the game for 19 hours, and Twitch viewership peaked at 60,425 on the first day.

The game, still in closed alpha with no release date, shows strong potential and a growing, passionate community. The wealth of feedback, coupled with impressive viewership, suggests a bright future for 2XKO. Interested in participating? See the linked article for registration details.

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