The highly anticipated live-action adaptation of the Yakuza series, titled *Like a Dragon: Yakuza*, will not feature the beloved karaoke minigame. This decision has sparked a wave of reactions from fans, eager to hear more from executive producer Erik Barmack and understand the impact on the series' essence.
Karaoke May Come Eventually

In a recent roundtable discussion, Erik Barmack, executive producer of *Like a Dragon: Yakuza*, announced the exclusion of the karaoke minigame from the live-action series. This minigame, a fan favorite since its introduction in *Yakuza 3* in 2009, has become a defining feature of the franchise, notably with the song 'Baka Mitai' turning into a cultural phenomenon.
"Singing may come eventually," Barmack hinted, as reported by TheGamer. He explained the challenge of condensing a rich game world into just six episodes, emphasizing the vast source material at their disposal. Despite the current omission, the team is open to future inclusions, especially considering actor Ryoma Takeuchi's enthusiasm for karaoke. With the game's extensive 20-hour narrative and side activities, including karaoke might detract from the main storyline and director Masaharu Take's vision. However, if the series is successful, future seasons might bring back these cherished elements, possibly featuring Kiryu singing 'Baka Mitai'.
Fans Cry ‘Dame Da Ne, Dame Yo, Dame Nano Yo!’

While fans remain hopeful for the series, the absence of the karaoke minigame raises concerns about the potential loss of the Yakuza franchise's light-hearted and quirky elements. The challenge for adaptations lies in balancing fidelity to the source material with creative reinterpretation. Successful adaptations like Prime Video’s *Fallout*, which attracted 65 million viewers in two weeks due to its faithful adaptation, highlight the importance of staying true to the original tone and world. Conversely, Netflix’s 2022 *Resident Evil* series faced backlash for straying too far from its roots, being labeled more as a teen drama than a zombie thriller.
In an interview at SDCC last July 26, RGG Studio Director Masayoshi Yokoyama described *Like a Dragon: Yakuza* as "a bold adaptation." He aimed for the series to offer a fresh experience, stating, "I wanted people to experience Like a Dragon as if it was their first encounter with it." Yokoyama's comments suggest that while the quirky charm of the original games might be preserved in unexpected ways, the specifics are yet to be revealed. He promised elements that would keep fans "grinning the whole time," hinting at a balance between the serious and the humorous.
For more insights into Yokoyama’s interview at SDCC and to see the first teaser of *Like a Dragon: Yakuza*, check out our detailed article below.