Ken Levine reflects on the unexpected closure of Irrational Games after the success of BioShock Infinite, calling the decision "complicated." He reveals that the studio's shutdown surprised most of its employees, including himself. While he intended to leave Irrational, he believed the studio would continue. "I thought they were going to continue. But it wasn’t my company," he stated.
Irrational Games, known for System Shock 2 and the BioShock series, faced unforeseen challenges during BioShock Infinite's development, impacting Levine's leadership. He admits, "I don’t think I was in any state to be a good leader." The studio closed in 2014, later rebranding as Ghost Story Games in 2017 under Take-Two Interactive.
Levine's post-mortem on Irrational's demise includes his belief that Take-Two could have allowed the studio to work on a BioShock remake. He prioritized a humane closure, aiming for "the least painful lay-off we could possibly do," providing transition packages and support.
The anticipation for BioShock 4 is high. While officially announced five years ago, its release date remains unconfirmed. Fans speculate it might be an open-world game, retaining the first-person perspective of previous titles, and hope it will benefit from lessons learned during BioShock Infinite's development. The game is being developed by 2K and Cloud Chamber Studios.