Home News The creator of Balatro did not expect such a grand success for his game

The creator of Balatro did not expect such a grand success for his game

Apr 26,2025 Author: Gabriella

The creator of Balatro did not expect such a grand success for his game

In 2024, the indie game Balatro, crafted by the solo developer known as LocalThunk, emerged as a monumental success, selling over 5 million copies and sending shockwaves through the gaming industry. This unexpected triumph not only captivated players worldwide but also clinched multiple awards at The Game Awards 2024. Neither the gaming community nor LocalThunk himself anticipated such a phenomenal reception.

LocalThunk had initially braced for lukewarm reviews, expecting scores around 6-7 due to the game's unconventional nature. To his astonishment, PC Gamer awarded Balatro a stellar 91, setting off a wave of high praise from other critics. The game quickly achieved an impressive 90 on both Metacritic and OpenCritic. LocalThunk humbly admitted that he would have self-assessed his creation at no more than 8 points, making the critical acclaim all the more surprising.

The publisher, Playstack, significantly contributed to this success through proactive media engagement prior to the launch. Yet, it was the power of word-of-mouth that truly propelled Balatro's sales, surpassing initial projections by 10-20 times. The game sold an astounding 119,000 copies within its first 24 hours on Steam, a moment LocalThunk described as the most surreal of his life.

Despite this overwhelming success, LocalThunk confessed that he has no definitive formula to share with other indie developers, highlighting the unpredictable nature of the gaming industry.

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