Agadon the Hunter, a brand-new enemy replacing the Marauder, isn't just a souped-up version of his predecessor; he's a completely unique challenge. He blends the strengths of several bosses, skillfully dodging, evading attacks, and even deflecting projectiles—a real test for the Doom Slayer. Prepare for a diverse array of combo attacks that will demand mastery of the sawtooth shield, a mechanic reminiscent of Sekiro: Shadows Die Twice, a game that heavily influenced the developers' design. The Agadon encounter serves as the ultimate culmination of skills learned throughout the game, a final exam of sorts.
The developers, recognizing player feedback regarding the Marauder's difficulty, haven't abandoned the concept of a challenging boss fight. They believe players are ready for a significant hurdle, but acknowledge that the Marauder's issues stemmed not from the difficulty itself, but from its abrupt introduction and lack of explanation.
Image: reddit.com
The Marauder fight's reliance on previously unused mechanics led to frustration for some players due to the jarring shift in gameplay. DOOM: The Dark Ages aims to address this by more smoothly integrating mechanics and better preparing players for the challenges ahead.
DOOM: The Dark Ages launches May 15, 2025, on current-gen consoles (PS5, Xbox Series X|S) and PC (Steam).