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Author: NicholasReading:1
The Dungeon faction, also known as the Warlocks' faction, has captivated fans throughout the Heroes of Might & Magic: Olden Era series. Our journey into Jadame unveiled creatures intrinsically linked to this faction, each with their own territories across the continent. This allowed developers to weave a faction that honors its rich heritage while embracing innovative concepts.
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If we were to encapsulate the essence of the Dungeon faction across the series in just two words, "power" and "outcasts" would suffice. By revisiting Enroth, we can reimagine these formidable warlocks. Drawing inspiration from Jadame's lore, especially from Might and Magic VIII: The Alvaric Pact, we see a transformed Dungeon faction.
Once considered mere monsters, they now form alliances with the red-skinned dark elves, who have long been marginalized for their pragmatic approaches. Together, they harness strength through diplomacy, trade, and strategic alliances—a notable evolution from their earlier iterations.
Throughout the Heroes series, skilled warlocks and commanding leaders have been pivotal to the playable cities. Each game presented a unique portrayal:
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2025-08