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Mick Gordon's "BFG Division" Reaches Spotify Milestone, Underscoring Doom's Enduring Impact
Mick Gordon's iconic "BFG Division" track from the 2016 Doom reboot has achieved a remarkable feat, surpassing 100 million streams on Spotify. This milestone highlights not only the enduring popularity of the Doom franchise but also the significant contribution of Gordon's metal-infused soundtrack. The track, a staple of the game's intense action sequences, has resonated deeply with gamers and music fans alike.
The Doom series holds a prominent position in gaming history, revolutionizing the first-person shooter genre in the 90s and establishing many of its defining characteristics. Its continued success can be attributed to its fast-paced gameplay and, significantly, its distinctive heavy metal soundtrack. This soundtrack, a key element of the franchise's identity, has achieved iconic status within gaming and broader pop culture.
Gordon's announcement of the "BFG Division" streaming milestone further solidifies the game's impact. His celebratory tweet, featuring a banner showcasing the impressive stream count and celebratory emojis, underscores the achievement's significance.
The Soundtrack's Enduring Legacy
Gordon's contributions to the Doom franchise extend beyond "BFG Division," encompassing many of the game's most memorable and intensely metal tracks, perfectly complementing the fast-paced action. His work continued with Doom Eternal, further enriching the series' signature sound.
Gordon's compositional talent isn't limited to Doom. His impressive portfolio includes work on other prominent first-person shooters, such as Bethesda's Wolfenstein 2: The New Colossus (developed by id Software) and Gearbox and 2K's Borderlands 3, showcasing his versatility across different franchises.
However, despite his significant contributions to the Doom franchise, Gordon will not be returning to compose for the upcoming Doom: The Dark Ages. He has publicly cited creative differences and production challenges during the development of Doom Eternal as the reason for his departure, suggesting concerns about maintaining the high standards of his previous work.