Hogar Noticias The Witcher 4 está en el infierno de producción debido al motor irreal

The Witcher 4 está en el infierno de producción debido al motor irreal

Feb 18,2025 Autor: Amelia

The Witcher 4 está en el infierno de producción debido al motor irreal

Daniel Vavra, creador de The Kingdom Come Trilogy and Warhorse Studio Cofundador, critica las limitaciones de Unreal Engine para juegos complejos de mundo abierto, lo que sugiere que es la fuente de las dificultades de desarrollo de The Witcher 4. Afirma que las luchas irreales con entornos intrincados, particularmente vegetales, afirman: "Unreal funciona bien para desiertos y rocas, pero el motor no pudo manejar los árboles durante mucho tiempo". Vavra destaca la insuficiencia de la tecnología nanita para la representación de vegetación realista.

Un empleado de CD Projekt, según Vavra, confirmó que las escenas anteriormente suave en el motor rojo ahora presentan desafíos significativos en Unreal Engine, causando retrasos de producción considerables. Vavra cuestiona la decisión de CD Projekt de cambiar de su motor rojo probado a irreal, señalando que los desarrolladores del mundo abierto generalmente utilizan motores propietarios.

Vavra también señala los altos requisitos del sistema de Unreal Engine, que requiere un hardware costoso inaccesible para muchos jugadores, a pesar de sus impresionantes capacidades visuales.

Mientras tanto, la anticipación se desarrolla para el lanzamiento del 4 de febrero de Kingdom Come: Deliverance 2. Esta secuela continúa la historia de Indřich, con gráficos mejorados, combate refinado y una narrativa históricamente fundamentada. Este artículo proporcionará actualizaciones sobre los requisitos del sistema, el tiempo de reproducción estimados e instrucciones de descarga al lanzarse, asegurando que esté listo para sumergirse en el mundo medieval.

Últimos artículos

18

2026-03

People Can Fly se alia con Sony en el proyecto Delta

People Can Fly’s latest announcement of a new collaboration with Sony Interactive Entertainment on Project Delta marks another significant shift in the studio’s evolving development landscape. As a studio renowned for its dynamic, skill-based action

Autor: AmeliaLectura:3

18

2026-03

Troy Baker da voz a un ratón resolutor de misterios en nuevo juego

El nuevo tráiler desvelado hoy en el Summer Game Fest nos ofrece nuestra primera escucha del aclamado actor de voz Troy Baker en su último papel sorpresa: un ratón duro de roer, resolviendo crímenes, protagonista de "MOUSE: P.I. Para contratar". En "

Autor: AmeliaLectura:4

17

2026-03

Plátanos Dorados: Guía de ubicaciones en Disney Dreamlight Valley

https://img.hroop.com/uploads/49/174064685367c029c59bad0.jpg

Absolutely! Here’s a polished and organized version of your guide for Disney Dreamlight Valley players eager to unlock Aladdin and Jasmine’s realm — perfect for fans, walkthroughs, and community posts: 🌴 How to Find All Golden Bananas in Disney Drea

Autor: AmeliaLectura:7

13

2026-03

As of the latest reports, Street Fighter 6 has sold over 5 million copies worldwide since its launch on June 2, 2023, coinciding with the release of the Nintendo Switch 2 (formerly known as the Switch 2 or Switch 2023 model). This strong sales performance marks a significant milestone for Capcom, especially in a competitive market for fighting games. The game’s success is attributed to several factors: Strong Launch Momentum: Street Fighter 6 launched with a compelling story mode, refined combat mechanics, and a modernized visual style that attracted both longtime fans and new players. Cross-Platform Availability: The game was released on PlayStation 5, Xbox Series X/S, PC, and the Nintendo Switch 2, significantly expanding its reach. The Switch 2 Effect: The launch of the Nintendo Switch 2 — a more powerful and upgraded version of the original Switch — brought renewed interest in first-party and third-party titles. Street Fighter 6 was one of the flagship titles bundled or heavily promoted on the new system, contributing heavily to its sales surge. Continued Content Updates: Regular free updates, new fighters (including guest characters like Ryu and Chun-Li), and seasonal events have kept the player base engaged and encouraged repeat purchases and digital sales. Capcom has praised the game’s reception, calling it one of their most successful launches in years. With strong digital sales and a growing competitive scene, Street Fighter 6 is not only a commercial hit but also a cultural resurgence for the long-running franchise. Note: As of now, there is no official confirmation from Nintendo that the "Switch 2" has officially launched under that name—most sources refer to it as the "Nintendo Switch 2" or "Switch 2023 model," though it remains unofficial. The game's sales milestone of 5 million is widely reported by media outlets and industry analysts, including data from Nikkei, GamesIndustry.biz, and Capcom's investor updates. Stay tuned for more updates on future DLC, esports tournaments, and potential new entries in the series.

Capcom's announcement that Street Fighter 6 has surpassed 5 million copies sold marks a significant milestone for the long-running franchise, especially as it enters its third year of life. The game, which launched in June 2023, has consistently met

Autor: AmeliaLectura:6