ニュース SonyのAI特許は、ボタンの押しを予測します

SonyのAI特許は、ボタンの押しを予測します

Feb 12,2025 著者: Finn

ソニーの最新の特許は、将来のゲームハードウェアの入力遅延を減らすための革新的なアプローチを示唆しています。 「タイミング入力/アクションリリース」というタイトルの特許であるWO2025010132は、遅延を最小限に抑えるためにユーザー入力の予測に焦点を当てています。 これは、FSR 3やDLSS 3などのフレーム生成テクノロジーの使用が増えていることを考えると特に関連しています。

Sonyの既存のPlayStation 5 Proは、PlayStation Spectral Super Resolution(PSSR)Upscalerを備えており、すでに解像度のスケーリングに対処しています。ただし、この新しい特許は、応答性の問題に直接取り組んでいます。 特許は問題を強調しています。ユーザー入力とシステムの実行の間の遅延により、ゲームプレイが遅くなります。

提案されたソリューションには、洗練されたシステムが含まれます。機械学習(ML)モデルは、外部センサーによって支援されたユーザーの次の入力を予測します。 この特許は、ボタンを押す前にプレーヤーの手の動きを検出し、コントローラーを1つの例として監視するカメラを提案しています。 あるいは、センサーをコントローラー自体に直接統合して、高度なアナログボタンテクノロジーを利用する可能性があります。

この特許は、PlayStation 6での直接的な実装を保証するものではありませんが、レイテンシー削減に対するソニーの積極的なアプローチが明らかになります。 このテクノロジーは、一人称シューティングゲームなど、高いフレームレートと最小限のレイテンシーの両方を必要とするペースの速いゲームにとって特に有益です。将来のハードウェアにおけるこのテクノロジーの成功はまだわからないが、それは将来のゲーム体験の応答性を高めるための重要なステップを表している。

この新しいソニーの特許は、PlayStationのゲームチェンジャーになる可能性があります。画像クレジット:Sony Interactive Entertainment。

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