In recent weeks, a previously little-known manga has captured widespread attention in Japan and beyond. In “The Future I Saw,” author Ryo Tatsuki predicts a catastrophic natural disaster will strike J
Author: FinnReading:3
Sony's latest patent hints at a revolutionary approach to reducing input latency in future gaming hardware. The patent, WO2025010132, titled "TIMED INPUT/ACTION RELEASE," focuses on predicting user inputs to minimize delays. This is particularly relevant given the increasing use of frame generation technologies like FSR 3 and DLSS 3, which, while enhancing visuals, can introduce noticeable latency.
Sony's existing PlayStation 5 Pro, with its PlayStation Spectral Super Resolution (PSSR) upscaler, already addresses resolution scaling. However, this new patent tackles the responsiveness issue directly. The patent highlights the problem: a delay between user input and system execution leads to sluggish gameplay.
The proposed solution involves a sophisticated system. A machine learning (ML) model predicts the user's next input, aided by an external sensor. The patent suggests a camera monitoring the controller as one example, detecting the player's hand movements before a button press. Alternatively, the sensor could be integrated directly into the controller itself, potentially utilizing advanced analog button technology.
While the patent doesn't guarantee a direct implementation in the PlayStation 6, it reveals Sony's proactive approach to latency reduction. This technology would be particularly beneficial for fast-paced games requiring both high frame rates and minimal latency, such as first-person shooters. The success of this technology in future hardware remains to be seen, but it represents a significant step in enhancing the responsiveness of future gaming experiences.