Wizards of the Coast is gradually revealing details of the Magic: The Gathering and Final Fantasy collaboration set for this summer. Recently, they showcased a significant number of cards from both th
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Former Bethesda developer Will Shen, a veteran of titles like Starfield, Fallout 4, and Fallout 76, has voiced concerns about the increasing length of AAA games. He suggests player fatigue is setting in due to the sheer time commitment required by many modern titles.
While the success of sprawling RPGs like Starfield and Skyrim demonstrates the enduring appeal of extensive gameplay, Shen argues that the market is reaching a saturation point. He points out that a significant portion of players don't complete games exceeding ten hours, impacting overall engagement with the narrative and product. This, he suggests, contributes to the growing popularity of shorter gaming experiences.
In an interview, Shen cited the success of shorter games like Mouthwashing as evidence of this shift. He believes the game's concise playtime was crucial to its positive reception, contrasting it with the potential negative impact of adding extensive side quests and filler content.
Despite this trend towards shorter games, Shen acknowledges the continued prevalence of longer AAA titles. Bethesda's ongoing support for Starfield with DLC like Shattered Space (released in 2024) and a rumored 2025 expansion exemplifies this. The industry, therefore, appears to be navigating a landscape where both shorter and longer experiences coexist. The key takeaway is a growing recognition of player time constraints and the potential benefits of more focused game design.