My first OLED TV, the LG E8 55-inch, purchased in 2019, was a game-changer during lockdown. It was the ultimate companion for immersive gaming. Initially, I didn’t fully grasp OLED (organic light-emit
Author: NicholasReading:0
The world design of Elden Ring Nightreign draws significant inspiration from Studio Ghibli’s acclaimed 2001 film Spirited Away. This creative influence is evident in the game’s evolving atmosphere and mysterious environments. Dive into the design philosophy behind the game and explore the key fixes and enhancements introduced in the latest update.
“We were directed early on to create something that feels familiar at first glance, then gradually transforms into the unfamiliar,” Mizuno explained. While Elden Ring set the bar with its painterly, immersive landscapes, Nightreign was designed to appear beautiful and inviting—yet carry an undercurrent of unease upon closer inspection.
Mizuno cited Spirited Away as a key influence, particularly its theme of being trapped in a dreamlike realm with no clear way home. This concept deeply informed the game’s environmental storytelling.
“Even when designing Limveld, the starting area, I wanted it to seem beautiful and welcoming at first—but quickly make players feel that something is off, that the world isn’t quite what it seems,” she said.
Nightreign Producer Yasuhiro Kitao took to Twitter (X) on May 30 to thank players for diving into the game despite its unconventional design. He acknowledged that Nightreign introduces unique mechanics that set it apart from FromSoftware’s recent titles.
“Nightreign has some peculiar aspects to its game design and differs from our previous games in several ways. Still, many of you have bravely stepped into this world—and for that, we’re truly grateful,” Kitao wrote.
He compared the initial player reaction to past titles like Demon’s Souls (2009) and Sekiro: Shadows Die Twice (2019), both of which surprised fans with bold new systems. Kitao expressed confidence that, once players overcome the initial learning curve, Nightreign will deliver a uniquely rewarding experience.
“Once you get past the initial challenge, it will offer a sense of accomplishment all its own,” he added.
FromSoftware released Patch 1.01.1 on June 2, bringing a range of gameplay improvements, stability fixes, and quality-of-life updates—particularly focused on solo gameplay.
Key changes include:
The patch also addresses several bugs, such as:
PC players on Steam receive additional fixes, including improved functionality for the "Climb Up" action when using keyboard and gamepad, along with better rendering performance in "Low" graphics settings.
While the update prioritizes solo play, the community continues to call for improvements in multiplayer—such as enhanced teammate visibility and the addition of voice chat. Although these features haven’t been confirmed, FromSoftware’s swift action on player feedback signals a positive direction for future updates.
Currently, Elden Ring Nightreign holds a "Mostly Positive" rating on Steam, reflecting strong player engagement despite some imbalances in co-op and solo modes.
At Game8, we scored Elden Ring Nightreign an 84 out of 100, praising its bold fusion of FromSoftware’s signature challenge with fast-paced multiplayer chaos that keeps players coming back. While co-op and solo mechanics show some rough edges, the game’s relentless energy and fresh take on the Soulsborne formula make it a compelling experience. For a deeper dive into our full review, [ttpp] check out our detailed article.
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