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Full Superliminal Walkthrough

Mar 17,2025 Author: Dylan

Superliminal is a mind-bending journey through a dreamscape where perspective is key. Its challenging puzzles will test your problem-solving skills to the max. If you're stuck, this complete Superliminal walkthrough is here to help.

Table of Contents

Play and Solve Superliminal With Our Full Walkthrough

Before tackling this puzzle-by-puzzle walkthrough, let's cover the basics. You can't die in Superliminal; even falling objects bounce harmlessly off you. Use the practice room to familiarize yourself with the game's mechanics. Experiment with objects: releasing an object close to the floor or wall makes it small; releasing it further away makes it larger. Repeatedly dropping and picking up an object while adjusting your viewing distance will significantly change its size. You can also make objects appear by carefully aligning them within your view. It takes practice, but it'll become intuitive. This walkthrough covers each of the game's nine levels.

Level 1 – Induction

Superliminal - several huge chess pieces and blocks in a room.

This level introduces the core mechanics of Superliminal.

Puzzle 1

Sign the contract (optional) and proceed down the corridor.

Puzzle 2

Practice with the objects on the table, then proceed. A giant chess piece blocks your path. Shrink it by dropping it close to the floor and jump over it.

Puzzle 3

The exit is behind two stacked blocks. Shrink the top block and use the chess piece as a stepping stone to reach the exit. You'll encounter object-blocking doors; you can pass through them empty-handed.

Puzzle 4

Place an object on the button to keep the door open.

Puzzle 5

Enlarge a cube to use as a step to reach the door in the corner. A chess piece being held near a yellow button.

Puzzle 6

Use the pawn chess piece to activate the button through the window.

Puzzle 7

Enlarge the cheese wedge to create a ramp.

Puzzle 8

Shrink the large block and place it on the button.

Puzzle 9

Shrink the large block and place it on the button visible through the broken window.

Puzzle 10

Raise the block above the wall to drop it into the next room, landing it on the button. A giant exit sign in Superliminal, touching two buttons.

Puzzle 11

Enlarge and rotate the exit sign to activate both buttons simultaneously.

Puzzle 12

Use the cheese wedge to knock down wall panels, creating a passage.

Jump to Top

Level 2 – Optical

This level builds upon the size manipulation techniques.

Puzzle 1

Use an exit sign to climb over a wall.

Puzzle 2

Align the cube-painted items to create a cube, then enlarge it to reach the corridor exit. Superliminal a chequered cube above a table.

Puzzle 3

Align flowers to create a cube staircase.

Puzzle 4

Use the cube stairs and align the missing part of the fire exit door to create a doorway.

Puzzle 5

Align items to create a chess piece and use it to reach the exit. The moon inside a hotel, with a tiny door on top of it.

Puzzle 6

Enlarge the moon to access the tiny door.

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Level 3 – Cubism

This level features numerous dice puzzles.

A gigantic dice near a door, in an art gallery in Superliminal.

Puzzle 1

Enlarge a die to reach a ledge.

Puzzle 2

Use dice as steps to reach the exit.

Puzzle 3

Use a die to create a hole and proceed.

Puzzle 4

Use dice as steps. A huge dice attached to a massive piece of wood in Superliminal.

Puzzle 5

Manipulate attached dice to create a path.

Puzzle 6

Use a die fragment to create a ramp.

Puzzle 7

Use die fragments to create steps.

Puzzle 8

Use a die to reach the elevator.

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Level 4 – Blackout

Several tanks and bottles in Superliminal.

This level introduces darker environments and some unsettling moments.

Puzzle 1

Navigate through the darkness to find the exit.

Puzzle 2

Follow a hidden platform across a pit.

Puzzle 3

Walk backwards into the darkness to find stairs.

Puzzle 4

Use an exit sign to illuminate the path and navigate through boxes. A large room illuminated by a giant red exist sign in Superliminal.

Puzzle 5

Enlarge an exit sign to illuminate the storeroom and climb to the exit.

Jump to Top

Level 5 – Clone

This level introduces object cloning.

Superliminal, a green door with several smaller green doors in front of it.

Puzzle 1

Use a cloned door to activate the button.

Puzzle 2

Clone doors to create a staircase. Superliminal, stacked copies of alarm clocks.

Puzzle 3

Clone and stack alarm clocks to create a staircase.

Puzzle 4

Clone an apple to knock another off a button. An apple on a switch in Superliminal;.

Puzzle 5

Clone an apple to place it on a button.

Puzzle 6

Clone signs to create a staircase.

Jump to Top

Level 6 – Dollhouse

This level features a dollhouse as a central element.

Puzzle 1

Enlarge the dollhouse and enter it.

Puzzle 2

Use a fan to knock down blocks and free a door.

Puzzle 3

Enlarge a window to create a passage.

Puzzle 4

Enlarge an inflatable castle to create a bridge. Looking through a vent in Superliminal, balancing a bouncy castle on a diving board.

Puzzle 5

Use doors to create a path through a keyhole. Superliminal - two wood backed doors, one on top of each other, facing a wall.

Puzzle 6

Enter a resized dollhouse to reach the elevator.

Jump to Top

Level 7 – Labyrinth

This level is a complex maze with shifting gravity and multiple pathways.

Puzzle 1

Manipulate an alarm clock to change gravity and find a hidden passage.

Puzzle 2

Find a hole beneath a fallen door.

Puzzle 3

Fall through a crack in the wall.

Puzzle 4

Use a spiral staircase to reach the next area.

Puzzle 5

Use a die to reach the next level of the pool. A chess piece on a button in Superliminal.

Puzzle 6

Use a chess piece to hold down a button.

Puzzle 7

Use a die to reach a bed and be transported to a corridor. Follow the arrows to reach an elevator.

Puzzle 8

Pass through lampposts to find a bedroom and complete the level.

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Level 8 – Whitespace

This level takes place in a seemingly endless white space.

Puzzle 1

Enlarge a building model to find a passage. A shadow from a filing cabinet in Superliminal.

Puzzle 2

Pass through a window, then use a cube to reach a door.

Puzzle 3

Walk through a white stair shape to reach black stairs.

Puzzle 4

Pass through white walls to find a door.

Puzzle 5

Use chess pieces to cross a chessboard.

Puzzle 6

Create a room from a 2D door and use a cheese wedge to reach a high door. Falling through chessboard squares in Superliminal.

Puzzle 7

Fall through holes and corridors to reach an exit sign.

Jump to Top

Level 9 – Retrospect

A room filled with lockers in Superliminal.

This final level is a retrospective journey through previous areas. Activate the alarm clock to begin.

Jump to Top

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