With the highly anticipated release of Monster Hunter Wilds just weeks away, Capcom has rolled out a PC benchmark on Steam to help players gauge their system's readiness. In a welcome move, Capcom has also adjusted the PC system requirements downwards, making the game more accessible to a broader range of hardware configurations.
As revealed during the recent Capcom Spotlight, the PC benchmark for Monster Hunter Wilds is now live on Steam. Once launched, the tool requires some time to compile shaders, but it's straightforward to use and provides valuable insights into your system's performance. It's advisable to run this benchmark, especially if you're curious about how the revised system requirements might impact your gameplay experience.
Previously, to achieve 1080p resolution at 60 frames per second (with Frame Generation enabled), the game demanded a graphics card like the Nvidia GeForce RTX 2070 Super, NVIDIA GeForce RTX 4060, or AMD Radeon RX 6700XT; a CPU such as the Intel Core i5-11600K, Intel Core i5-12400, AMD Ryzen 5 3600X, or AMD Ryzen 5 5500; and 16 GB of RAM.
However, an updated page alongside the benchmark shows Capcom has lowered the bar. For the Recommended settings, aiming for 1080p (FHD) at 60 frames per second with Frame Generation enabled, the new requirements are:
- OS: Windows 10 (64-bit required) / Windows 11 (64-bit required)
- Processor: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600
- Memory: 16 GB
- Graphics Card (GPU): GeForce RTX 2060 Super / Radeon RX 6600 (8 GB VRAM)
- Storage: 75 GB (SSD required)
These revised specifications should enable Monster Hunter Wilds to run smoothly at 1080p and 60 frames per second with Frame Generation enabled, as per Capcom's assurances. This adjustment represents a slight but significant reduction in hardware demands.
All Monsters in Monster Hunter Wilds






Early feedback from users running the benchmark indicates improved performance compared to the beta test, albeit with Frame Generation enabled. Unfortunately, the Steam Deck seems unlikely to handle the game well, as my tests showed promising results on a gaming rig but not on the Deck itself.
Another notable change is in the storage requirements. Where Monster Hunter Wilds initially demanded 140 GB of SSD space, it now needs only 75 GB. This reduction is surprising, given the trend of increasing file sizes over time.
For a deeper dive into what Monster Hunter Wilds has to offer, check out our recent IGN First coverage, which includes encounters with formidable creatures like the apex monster Nu Udra, as well as our final hands-on impressions of Capcom's latest entry in the Monster Hunter series before its release. Monster Hunter Wilds is set to launch on PlayStation 5, Xbox Series X and S, and PC on February 28, 2025.