Bloober Team Aims to Prove Their Mettle After Successful Silent Hill 2 Remake
Following the overwhelmingly positive reception of their Silent Hill 2 remake, Bloober Team is determined to demonstrate their continued growth and solidify their position in the horror game industry. The studio's latest project, Cronos: The New Dawn, aims to showcase their evolution beyond the success of their recent remake.
Building on the momentum of the Silent Hill 2 remake, which earned critical acclaim and surprised many with its quality, Bloober Team seeks to dispel lingering doubts. Game Designer Wojciech Piejko emphasized their desire to move beyond the Silent Hill 2 experience, stating in a Gamespot interview that Cronos represents a distinct departure. Development on Cronos began in 2021, even before the release of The Medium, highlighting their proactive approach to future projects.
Director Jacek Zieba framed Cronos: The New Dawn as the "second punch" in a one-two combo, with the Silent Hill 2 remake serving as the first. He acknowledged the initial skepticism surrounding their involvement in the Silent Hill project, given their previous work, and celebrated the successful delivery of a high-quality remake that defied expectations. The team's achievement, resulting in an 86 Metacritic score, underscored their ability to overcome significant challenges and deliver against considerable pressure.
Bloober Team 3.0: A New Era of Horror
Cronos: The New Dawn, featuring time-traveling protagonist "The Traveler," navigating a dystopian future ravaged by pandemic and mutants, showcases Bloober Team's ambition. Piejko described the game as a testament to their ability to craft compelling narratives from original intellectual property. Drawing upon the lessons and technical advancements gained during the Silent Hill 2 remake, the studio intends to refine their gameplay mechanics, moving beyond the more limited scope of earlier titles like Layers of Fear and Observer.
Zieba highlighted the influence of the Silent Hill 2 project on Cronos, stating that the foundation for Cronos was laid during the pre-production phase of the remake. The team views the Silent Hill 2 remake as a pivotal moment, marking their transformation into "Bloober Team 3.0," and are encouraged by the positive response to the Cronos reveal trailer. Their focus remains firmly on the horror genre, capitalizing on a discovered niche and aiming for organic evolution within it. The studio's dedication to horror is underscored by Piejko's assertion that a shift to other genres would be challenging and undesirable.